

In Chapter 4 - 3D Objects, you will receive further material in order to create your own maps, colors, cameras, lighting etc. As a final result, you will be able to increase significantly your render outcomes realism. After this chapter video you will know how to switch your render, use appropriate materials and maps and lighting your space by incorporating some professional lights settings.

In Chapter 3 – Lighting and Rendering, you will get familiar with some advanced lighting techniques, particle systems, materials and modifiers as well as making a realistic render by using Mental Ray. Through these lessons you will obtain practical skills for designing 3D packaging, modelling some advanced 3D object by using the most essential editable poly features, modifiers and their settings. In Chapter 2 - Poly Modelling and Materials, you will learn some advanced spline editing techniques as well as getting solid understanding to the material editor. You will know how to create 3D text characters that can be used for icons signatures, webpage headers that will significantly improve your 3D design skills. You will explore the 3Ds Max splines, basic lighting and how to effectively utilize the 3Ds Max material editor.

You will get familiar with the most essential tools which you need to know before you can start working on a project. In Chapter 1 – Interface and Basic Modelling, you will learn everything important to know about 3D Studio Max interface. The last chapter includes additional material that helps you to apply the acquired knowledge and create your own "world". The first 3 chapters of the course cover the content of one academic semester while providing the basic knowledge. You will get familiar with the most useful tools you need to know before you can start working on some complex 3D realistic scenes. This learning path will teach you the overall fundamentals of moving around and working within 3D Studio Max. In this course you will learn everything important to know about 3D Studio Max.

Max is an extensive program and there is so much you can create with it. You will receive some hands-on lectures that address the real world production issues. 3D Studio Max covers the fundamental basic techniques in modelling, materials, lighting, animating and rendering. This course is designed to help you to get a solid understanding of the core features found in 3D Studio Max. Unleash your creative genius by learning 3D Studio Max! 3D Studio Max provides powerful, integrated 3D modelling, animation, and rendering tools which enable you to focus your energy on creative, rather than technical challenges. We live in a 3D world and you naturally understand how lighting, perspective and depth looks.
